AI Insights · Timothy · July 2022
Top 5 Decoration Games in Africa Q2 2022 Performance Report
Discover the performance trends of the top 5 decoration games in Africa for Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 decoration games in Africa showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period based on data from Sensor Tower.
Gardenscapes saw notable fluctuations in its weekly downloads, with a peak of approximately 88K in the week of May 9. Weekly revenue peaked around mid-April, reaching about $73.8K, before experiencing a gradual decline towards the end of June, settling at roughly $46.8K. The game maintained a strong base of active users, peaking at around 339K in early May.
Homescapes experienced consistent weekly downloads, with a high of approximately 79K at the end of March. Weekly revenue remained relatively stable, peaking at about $51.7K in early May, and ending the quarter at roughly $35.4K. Active user numbers showed a slight decline over the quarter, from approximately 595K at the end of March to around 546K by the end of June.
Merge Mansion displayed a steady increase in weekly revenue, peaking at approximately $12K in late June. Weekly downloads saw a significant drop from about 37.9K in early April to around 11.3K by the end of June. Active users fluctuated, peaking at around 186K in early June.
Redecor - Home Design Game had a varied performance in weekly downloads, with a peak of approximately 14.5K in mid-June. Weekly revenue saw significant fluctuations, reaching about $12.2K in early May and ending the quarter at around $9.9K. Active users showed a notable increase in mid-June, peaking at approximately 34.5K.
Toca Boca World maintained consistent weekly downloads, peaking at around 31.9K in late April. Weekly revenue showed a peak of approximately $12.5K at the end of March, with a slight decline towards the end of the quarter, ending at around $8.1K. The game saw a steady increase in active users, peaking at approximately 238K in mid-June.
For more detailed insights and data, visit Sensor Tower.